Created by: Garry Stahl
This is a work of fiction. All characters, places, and
situations are fictional. Any resemblance to persons, places, or
situations living or dead is coincidental.
Appearance: The STB-600 setting.
Number of Members: 800 million
Nature of Members: Mammalian humanoids with
decidedly sheep like features. They have a muzzle with a sheep like
appearance down to the ears and the odd looking eyes. They average 1.8
meters in height with males and females showing no dimorphism. The
usual primary and secondary biped mammal sexual characteristics are
seen. Ovids walk digitigrade on cloven hooves. They have hands with
four digits. Male Ovids have horns which grow out of the forehead above
the eyes. Horn shapes vary from a gentle curl, to a corkscrew and even
the classic sheep complete circle curl. They do not have a tail. Ovids
are covered in a fine curly hair that completely covers their bodies
except for the face and crotch. This hair grows constantly and must be
groomed and trimmed to prevent it from becoming a stringy, matted mass.
Hair color varies from a light tan to black. It is usually a single
color over the entire body. Their skin is the same color as their
Ovids are omnivorous.
Organization: Tribe and Nation State. Fulinsia is
not yet a united world.
Ovids live in an tech 3 technology with bits of tech 8 and tech 9
thrown in for good measure. Tech 12 technology is available at
Catechumen for those willing to accept its terms.
Culture: A plethora
of varied cultures exists around the planet. There is no single
meta culture one can point at and declare to be Ovid culture as of yet.
Game Role: Encounter and McGuffin
World Role: Race on the Klingon border. The are the
location of the way station starbase that is the half way point on the
STB-600 supply route.
Relative Influence: A single world without warp power,
but knowledge of same. On the other hand they are a key player in the
stability of the Starbase 600 supply line.
Public or Secret?: Public
Publicly Stated Goal: Hail Quar our Klingon lord.
Real Goal if different: Become a free port supporting both
the Federation and House Quar.
Relative Wealth: Poor, one station, and one system, with
Group advantages: Access to advanced Federation and
Group disadvantages: The attention of Klingon politics.
Special disadvantages: Only part of their world enjoys
the benefits of the advanced technology. The Ovid are still in a
divided world. The nation in contact with the Federation and Klingons
is working to bring the world back together.
Those who favor them: Starfleet, House Quar
Those opposed to them: Real Klingons
Area of Operation: The underside of the Klingon Empire
half way between Starbase 224 and Starbase 600.
Headquarters Location: Fulinsia, Catechumen University
Public Face: Forward drive Klingon client race.
Notable Members: Mez A former leader of the
revolution. Mez is the Ovid Samuel Adams. He wrote books that stated
that excess, including killing in the cause of liberty was no vice. He
also agitated for such behavior and started cells to cause such
behavior. This did not make him popular with the government. Mez was
captured and frozen down on the forgotten station. He along with many
others were rescued by the USS Abraham Dannon. Many of his
contemporaries considered him highly dangerous for his proposing war to
rid them of the oppressive government. The current population,
descendants of those that used violence to rid them of the government
really don't care. Mez is using his knowledge of the technology times
to aid his people's return to space.
Pro: An ancient
teacher at Catechumen University. Pro is the current expert on the late
star drive era and leader of the University.
Geo: George Foreman as
a ram. Big and tough. Current military leader.
Quar of House Quar:
Second rate Klingon house with firm New Klingon leanings. They are the
protectors of Fulinsia. In return the Ovid back them against their foes
while the Federation station makes any Klingon house reluctant to
engage the Ovids.
History of the Organization: The Ovids are a race that has
endured a number of cycles of civilization. they have been three rises
to warp drive and three falls in the last 1500 years, the last some 200
years ago. Sometime in the lost past they were raided by a group they
call "Scralings" that apparently considered them slaves and food. It is
too long ago for it to be Klingons and the real name of this race is
The last rise to civilization
was a totalitarian state that very carefully did not kill. It abhorred
killing. The society was much like Soviet Russia, under Stalin, but
with a strong ethic that the "state" cannot kill. Anything short of
that however was fair game. Cutting parts off to curb behavior,
torture, freeze down, all fine as long as it didn't kill.
The revolution was bloody and
long and resulted in, again, the collapse of civilization. The Ovids
are back to a more pragmatic viewpoint as to violence and killing. They
are currently in an iron age technology with a smattering of a fusion
technology. With the help of the Ovid station and House Quar they are
dragging their world into the present age.
© Garry Stahl: 1997-2007 unless other Copyrights
apply. All rights reserved, re-print only with permission.
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