Created By: Garry StahlThis is a work of fiction. All characters, places, and situations are fictional. Any resemblance to persons, places, or situations living or dead is coincidental.
Number of Members: 1.5 billion
Nature of Members: Ane Humanoids or Aneilogs
Organization: Working Anarchy
Game Role: Base for the Starbase 600 game
World Role: Residue of the Ane encounter with the Rishans.
Relative Influence: Minor Only two worlds on the edge of the unknown. Oz, is the primary world. Kansas a recently founded colony.
Public or Secret?: Public
Publicly Stated Goal: Live our lives and learn stuff.
Relative Wealth: Wealthy, one planetary system
Group advantages: The Aneilogs are humanoid Ane. They have hands and walk bipedally. This has allowed them to construct a technological society.
Contacts: Starfleet and Starbase 600, The All.
Special Abilities: Racial memory and powerful telepaths.
Group Disadvantages: Aneilogs have had their technology pounded flat in the last 500 years. Development back to an industrial base has been uneven given that they are ecologically conscious about said development. They will not use polluting technologies, which severely limits the available power grid in both where it can be and how large it can get.
Special Disadvantages: Aneilogs still posses the vocal apparatus of Ane, and have difficulty speaking humanoid languages. Among themselves they never bother. They cannot teleport as their quadrupedal cousins, that part of the brain was reworked to give them hands. Aneilogs are mostly hairless and have a low tolerance for cold.
Who belongs: Anyone that really wants to.
Who doesn't belong: Anyone that doesn't really want to.
Those who favor them: Ane Confederation, UFP Starfleet
Those opposed to them: No known enemies at this time outside generic UFP opposition.
Area of Operation: 20 light years from the Zantree Alliance at the 7:30 position looking down from galactic north. Approximately 600 light years form Earth.
Headquarters Location: Emerald City
Public Face: Perky, happy bipeds with cute noses.
Notable Members: Anderban The current "head of state". He had the least objection to taking the job when a face man was needed. His primary duty is being a "face" for the planetary consensus. He is an expected figurehead for people that expect a government. Anderban lives in Emerald City, now the de facto Capital. When not playing the role of Head of State he runs his ice cream and cheese shop named "Tasty Treats". With the change of the planet's name to Oz, certain functional changes have been made. A true Capital building has been constructed complete will long impressive hall and flaming holotank throne, pay no attention to the Aneilog behind that curtain. The sign on the door still reads. "Planetary Capital: Graft and bribes in rear"
Admiral Jay P. Hailey. The Federation commander that found the Aneilogs and decide it was a good place for a starbase.
History of the Group: Coventry (now Oz) was one of the many Ane worlds founded during the initial Ane Diaspora. They prospered as much as any Ane world, accepting various visitors and learning all they could. 100,000 years ago the Rishans dropped by. They thought the Ane design was awkward. Intelligent species should be bipeds with hands. So they fixed it. 80% of the population died within a few days. The survivors staggered around dazed. The shock to the All itself has never been equaled. The Rishans watched for a while, when it was clear that the remaining 20% would not curl up and die, they called the procedure a success and moved on.
The Aneilogs picked up the shattered shreds of their lives and tried to make a go of things. They had no technology and no skills. They formed into wandering bands and began a gatherer existence. They knew tools were possible, and taught themselves the necessary skills by trial and error. Their first useful tool was ironically was the horns of the masses of dead.
Remembering the lessons of a hundreds of races that had destroyed or came close to destroying their ecologies they proceeded with technology slowly in a planned and measured manner. 800 years ago they had achieved a warp capable culture. By 600 years ago they found and colonized a world near them, and were planning for the next stage of warp technology when they would have a chance at uniting the Ane worlds with Ane build warp drives. They had peace with the neighbors and prosperity.
Then came the Kliges'chee. First it was rumors, then refugees. A vicious race was boiling out from the rimward. They smashed all before them and were relentless. Race after race fell to the raiders. Their colony was in the path, and mass movement started for the home world, but not in time.
Coventry saw the writing on the wall. The attacks came until whoever was beaten back. The harder you resisted, the more they pounded you. The Aneilogs threw everything into defense. Protected caverns, food and water stores, tools, but only the basics. There was no danger of invasion, the Kliges'chee were liquid methane creatures. A class M world was useless to them. The Aneilogs retreated below ground, and let their technology take the brunt of the attack.
As of 500 years ago their cities were ruined, the space port and hard won starships wrecked. The Aneilogs were back to the iron age, but they were alive.
In the time since they have carefully rebuilt. Their knowledge of technology survived if the means did not. With the arrival of the Discovery, the Aneilogs have physical contact with the UFP and technological support to quickly regain what was lost.
As part of the STB-600 exploration push Starfleet officers have been sent out in "Free Traders" to gather man in the street data about the warp capable cultures in the neighborhood. The first such is the SS Curious Minnow commanded by Lt. Commander Brett Tyson, and his five Aneilog crew. At Mizert and wishing to keep is point of origin secret for the moment Brett announced he was from "Oz". The Aneilogs picked up on it and soon a lively debate sprung up as to remaining Coventry. Well the Oz case won out. the whole plant has gone a bit crazy over it.
© Garry Stahl: 1997-2006 unless other Copyrights apply. All rights reserved, re-print only with permission.
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